Spike: Jet, do you know that there are three things that I particularly hate?
Jet: Really?
Spike: Kids, animals, and women with attitudes. So tell me, Jet, why do we have all three of them neatly gathered on this ship?!


Forgot to mention I attended Arcade @ The Oval for Philly Tech Week the other week! There was chiptune, local game devs, a giant Connect Four that my boyf helped build, Tetris on a skyscraper, and temperatures that screamed ‘fuck off nerds, fuck right the hell off’.

Nonetheless fun! *still shivering*



this alone makes it worth owning a Wii U

this alone makes it worth owning a Wii U



Some pictures and stories from PAX East 2014! It was my first large convention and first time in Boston!

1. Doing some lazy ass Headache Heroes promotion, TooManyGames style (I did the same thing at that con). Met a couple internet friends and simultaneously caught some eyeball gazes thanks to that wrinkled ass billboard on my back.

2. The saddest excuse for Margherita pizza there ever was. Maybe Boston ain’t so good at that whole dough+sauce+cheese thing…

3. More promotion via endless Streetpassing. Holy shit I was addicted to that damn thing. Must’ve collected 200-300 different Miis during my stay.

4. Kill la Kill on the bus ride from Boston! Gotta get caught up!

5. The best picture I have of the best section of the entire show floor: the Indie MEGAbooth with the Capy Games+Double Fine/Fangamer booths all bunched together because cool begets cool begets cool.

6. The ‘Games That Are So Bad, They’re Good’ panel at which 4 out of 5 panelists waste our time by coming unprepared, not being able to back up totally justifiable statements like the Metal Gear example above, and pretty much just intending to bullshit with each other in front of a bunch of people for an hour instead of actually analyzing this aspect of videogaming. Bleh.

7. The only decent picture I could get of Rainbowdragoneyes during his dark ass set without being the only douche with a flash going off. Needless to say, meeting this guy, finally seeing him live, and being able to hear new songs months before release was phenomenal.

8. Some fantastic visuals during Knife City’s set. (By the way, there was scads upon scads of chiptune at PAX. Quite pleasantly surprised.)

9. Me and the boyfriend on the show floor, probably in the middle of the corporate crowded gross-smelling part. Nonetheless lookin’ cute I’d say. This dude is the reason I was there at all and he pretty much made my dreams come true, as cheesy as you might think that sounds. PAX East was bliss. Heaven. Plain and simple.



One of my most anticipated videogames right now is Super Time Force by Capy Games. When I found out I was going to PAX East this year, that name immediately sprang to mind as my Number 1 must-play.
Naturally I gravitated toward the Capy+Double Fine joint booth in the center of the Indie Megabooth  (right next to the Fangamer booth, the coolest place on the show floow imo) on Day One only to find that they were only featuring Below, which I’m excited about but still was perplexed at the absence of their other signature, much longer-in-development title.
On Day Two I returned thinking that maybe they devoted Day One to one game and Day Two to the other for some reason. No dice. I wandered around for a bit and finally found STF at the Microsoft booth. With one kiosk. And a tiny logo. And a line with a max of three people.
Needless to say I was elated but still very surprised. The setup was so sparse and out of the way with no fanfare or crowd, whereas the Below setup at the Capy booth was booming with multiple screens, huge signs, and a long ass line on Day Two to play.
On top of all that I had to deal with a lame ass booth moderator who awkwardly tried to explain the in-game jokes to me and told me the wrong information about what consoles STF is gonna be out for (he said only XBONE. Nah buddy, it’s 360 too.)
This is just one of a million little stories I have from PAX East. It’s a bit of curious tale though. Why would a great little game be given such little attention? Did I miss something? Is Microsoft trying to own the release and downplay its presence because the time controlling mechanic is a little confusing?
Whatev, I was gonna buy it anyway.

One of my most anticipated videogames right now is Super Time Force by Capy Games. When I found out I was going to PAX East this year, that name immediately sprang to mind as my Number 1 must-play.

Naturally I gravitated toward the Capy+Double Fine joint booth in the center of the Indie Megabooth  (right next to the Fangamer booth, the coolest place on the show floow imo) on Day One only to find that they were only featuring Below, which I’m excited about but still was perplexed at the absence of their other signature, much longer-in-development title.

On Day Two I returned thinking that maybe they devoted Day One to one game and Day Two to the other for some reason. No dice. I wandered around for a bit and finally found STF at the Microsoft booth. With one kiosk. And a tiny logo. And a line with a max of three people.

Needless to say I was elated but still very surprised. The setup was so sparse and out of the way with no fanfare or crowd, whereas the Below setup at the Capy booth was booming with multiple screens, huge signs, and a long ass line on Day Two to play.

On top of all that I had to deal with a lame ass booth moderator who awkwardly tried to explain the in-game jokes to me and told me the wrong information about what consoles STF is gonna be out for (he said only XBONE. Nah buddy, it’s 360 too.)

This is just one of a million little stories I have from PAX East. It’s a bit of curious tale though. Why would a great little game be given such little attention? Did I miss something? Is Microsoft trying to own the release and downplay its presence because the time controlling mechanic is a little confusing?

Whatev, I was gonna buy it anyway.



guri-zuri:

yo rathowreck NICE MEETIN YOU DUDE!!

LIKEWISE! Needless to say, that one was of a million mega ultra highlights of the show [PAX East!!]

Now if you’ll excuse me, I have to

come back…

to…

reality.

*sigh*





QT alert on the left
or right
or middle even whatever

QT alert on the left

or right

or middle even whatever



c’mon c’mon c’monnnn

c’mon c’mon c’monnnn





Fantastic interview with John C. Reilly about the honesty, sincerity, and genius of Check It Out and Tim and Eric in general.



Motherfuckin DRAGON WAAAANNNGG

Motherfuckin DRAGON WAAAANNNGG



cat + videogames about lesbians yes please

cat + videogames about lesbians yes please



And so, on this day, it was revealed to me that the writer of one of the most brilliant videogames ever made, The Stanley Parable, is a hot babe with highlights who paints his nails.

Glorious, this day is.



Pictured: Four (4) MORE fantastic PC games that I couldn’t play until now thanks to two being too demanding for my old PC and two being quite new anyways!

I beat each of the last round I talked about here, so here’s the next. These titles are kinda tricky though cause Surgeon Simulator is about rankings, Luftrausers is about high scores (already took down the blimp though), Mercenary Kings is about collecting lots and lots of junk, and Amnesia: TDD is really goddamn scary.

P.S. I already beat Octodad once before at a friend’s but I recently beat it again and whatev that’s amazing too



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